Planar Errata - The Plane of Rules

The Plane of Rules was the creation of Crahurnian. It was to be a place similar to Midplane, but where science would reign supreme. As such, it's devoid of all magic. Over time has occasionally moved other creatures there, to prosper without risk of harming races less developed, and to study how the universe behaves.

Science & Technology

Much unlike the Golden Plane, the peoples of The Plane of Rules have advanced incredibly far beyond those of Midplane, learning the secrets of the universe. They have space stations; have begun terraforming their nearest planet; developed advanced faster-than-light travel capabilities; incredible medical and communications technologies; and entirely space-faring peoples.

Despite their incredible advances, the unequal distribution of its benefits has kept the world far from the utopian vision its better inhabitants aspire to. The main planet the peoples of this plane live on is known as Xera. Its neighbour, Myra, is currently being terraformed by the Myran people, a group who have declared independence, and believe themselves superior to Xerans. It's a world of harsh conditions, with a rich atmosphere, but untamed terrain. Much younger than Xera, it's highly geologically active, with volcanic eruptions and earthquakes a monthly feature of life.

Outside of these two planets is the Interstellar Alliance of Spacefaring Peoples, or IASP for short. This group is a loose alliance of dozens of peoples, who spend their entire lives aboard spaceships, asteroid colonies and stations. Appearing before the settlement of Myra began, an uneasy tension has developed between it and Xera. Xera relies heavily on the mining of the natural resources IASP conducts. IASP for its part needs the heavy industry of Xera for the maintenance of its various ships and stations.

As a result, a strong trading relationship exists between the two, and also to a lesser extent between IASP and Myra. However, the peoples of IASP fear Xera for their numbers and vast armed space-fleet. Xera fears IASP for its hundreds of mass drivers, which it uses for mining. Myra fears both, as it's still far from capable of existing in any meaningful manner without the resources of IASP, and due to the threat that Xera may take back by force its colony.

Wealth, Technology & Power

The Golden Plane has little concept of material wealth. Midplane is beginning to grapple with the extreme shifts possible thanks to advancing technology, new company formation and social upheaval. By contrast, The Plane of Rules is rather different.

It's a place ruled by advanced technology. Even the most downtrodden, awful hellholes in this plane have technology that the Kings of Midplane would go to war over. It's a place of great innovation and advancement. A place where corporations have become more powerful than individual governments, and pan-national governments have the power to end all life everywhere at the flick of a button.

The technological revolution which Midplane is undergoing has happened twice in The Plane of Rules. Technology advanced rapidly, exploding for 400 years, after the creation of the plane by Crahurnian. It then stagnated as the various peoples of the planet found their world stripped of resources in a desperate grab for advancement, energy and power.

A global war resulted in a unified, single global government, whose reign kept the world frozen in time for millennia after millennia. The great Kabakuro family dynasty of the Ithri rose to power, and held it for 972,681 years, until a planet-wide uprising overthrew them, and in the process, brought the various nations back into a pre-industrial state.

Over the last eight millennia or so, the various peoples of the world have once again re-advanced, to the same level they were previously at, although the path has been different. Solar, geothermal and wind generation powers these worlds.

Similarly, just as in the industrial revolutions people fled from the countryside the cities to seek work and wealth, an exodus has occurred here. Those of Xera with the means fled to space to try and forge a better life. There they discovered the remains of the ships and stations of their forebears, nearly a million years before. Some of that technology they can use, and do so. Others still remains beyond the ken of those alive now, although the belief is that it will all be workable within the next 50 years or so. As such, a trade has grown around old artefacts, with some trading for sums of money which a family could live off to the tenth generation, in the hope that the payoff will be worth it when the machine can be used. Above all else, the currencies of the peoples of The Plane of Rules are hope and power.



Xera is governed by an alliance of governments, known as the Collective Government of Xera, or CGX for short. Each of the major peoples of the world (Nimps, Mot'zalla, and Veksenue) rule in their own fashion, but their governments collectively operate together to negotiate with the other major powers.


Myra has two major powers, the Kabakuro and the Hadas. Each governs autonomously, and negotiate with Xera and IASP individually.

Myra sits in geosynchronous orbit around its sun, and it's tidally locked in that orbit. As a result, one side faces the sun, one out into space. Almost everything which lives there does so in a thousand mile wide belt around its equator. Around the sunward pole, it's too hot for almost anything to live. On the spaceward side, it's too cold. The top side of the belt is home to the Kabakuro, and the Hadas take the bottom. Where the two territories meet, there's a free-trade zone, governed by no-one. It's in these two places that diplomatic needs are met.


If Xera is a unified body of governments, and Myra pair of individual ones, IASP is a chaos of groups, each with their own interests, rarely working together. Its dispersed nature means it has no central body for negotiation. Instead, as factions rise to prominence, de-facto leaders emerge. The current crop of leaders are:

  • Seritlanthus, Narobarus and Torbiulunas, Esengutah from the asteroid platform Ypnor
  • Lerion, a grade 8 Artigenence, primary AI onboard the space station Weeping Dawn
  • Sel, a Falgyr, and Olni, a Nimp, from the shipyards and construction firm Buildtec
  • Michabriel, an Angelucian, of the mining consortium Terranab


It's well known how the peoples of The Plane of Rules came here. The history of the exodus from Midplane is well established, and whilst Crahurnian hasn't been seen in generations, it's known that it was her influence which enabled the final collapse of the Ithri dynasty.

The wake of the fall of the old empire, a new group rose to power, known as the Worshippers of Crahurnian. Now the most powerful religious group anywhere, with members numbering in the billions. Their central tenet of faith is that it will watch over them, and ensure no lasting harm comes to the peoples of their plane. As it was created as a place to protect others from accidental harm, one can see the logic in this belief.

Inter-Planar Relations

Most of the peoples of The Plane of Rules do not travel to the other two planes. The Golden Plane peoples have nothing the peoples of The Plane of Rules value, and mostly they do not wish to interfere in the natural development of the peoples of Midplane.

However, there are minor exceptions to this. The Nimps have been recently increasing their contact with Midplane, although this is mostly limited to the Morund Collective in Begureu, where they keep an embassy of sorts, and the Hadas, who occasionally turn up in Carinerino, seemingly maintaining technology.

Travel between the three planes is possible through various means. Those of The Plane of Rules can do so through their understanding of the universe, which has enabled them to build gates which essentially tunnel from universe to universe, at fixed points. The Golden Plane peoples, from what we understand, pray to Manovelar and it moves them to where they wish to go. The exception to this are the Disapperatures, who seem to be able to move between planes at will.

Currently all the planes exist in a state of peace with one another.

Suggested Further Research

The Culture novels by Iain M Banks

Stargate SG1 TV series

The Expanse by James S. A. Corey - books and TV series

Star Trek Deep Space Nine - TV series

Blade Runner & Blade Runner 2049 by Ridley Scott/Denis Villeneuve

Serenity by Joss Whedon

Dune by Frank Herbert

The Long Way to a Small, Angry Planet by Becky Chambers