GM Tips: Keeping Player's Engaged

Post by Peter Watson-Wailes

tabletop gaming, rpg, gm tips

Main picture: A Handbook of Rome and the Campagna Please note: The Usual Disclaimer applies as always. When it comes to running any tabletop RPG, be that D&D or Numenera, Call of Cthulhu or Paranoia, the touchstone for you as a GM has to be this: Keep your…

Lessons Learned: Top 11 GM Tips

Post by Peter Watson-Wailes

rpg, tabletop gaming

Main picture: Alice in wonderland by Gordon Tarpley If you're newer to running adventures, here's some tips from my experience over the years. Hopefully you'll find them useful. 1. Peaks and Valleys You can't just "get to the good stuff" all the time. The good stuff is only good because…

Making a Tabletop RPG: The Imperial System

Post by Peter Watson-Wailes

rpg, tabletop gaming, imperial system

I spent much of the last year or so mulling on an idea for the setting for an RPG. Towards the end, while taking a break before editing my book, I decided to sit down and created a system around it. Here's my collected thoughts on what I've learned from…

Welcome to Nostalgialand

Post by Peter Watson-Wailes

In the 90's we watched Star Trek and dreamt of better futures. Now we watch Bake Off and dream of the past. At some point we'll look forward again.…

Influenceable Goals

Post by Peter Watson-Wailes

At this time of year, the mind starts turning to resolutions for the next one. With that in mind, and inspired by something I came across recently, here's something to consider: The goals you set must be things you can influence You have no influence over the success levels of…